VR Maze for Google Cardboard

Built a VR application using Unity and the Google VR SDK where the user explores a maze environment to demonstrate working knowledge of 2D and 3D UI, waypoint based navigation, procedural animation, interactive objects, spatial audio, particle effects and persistent storage of session data.

Skills: Unity 3d, C# scripting, Google Cardboard (Android)

Github Link: https://github.com/sanky369/Udacity-VR-Maze-Project


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